This is one of the three main D&D books, along with the Player's Handbook and Monster Manual. It is a reference used by the Dungeon Master (the game's narrator) to create adventures to run Dungeons & Dragons games and fill them with characters and stories.
The Dungeon Master's Guide provides the inspiration and the guidance you need to spark your imagination and create worlds of adventure for your players to explore and enjoy. Inside you'll find world-building tools, tips and tricks for creating memorable dungeons and adventures, optional game rules, hundreds of classic D&D magic items, and much more!
Features:
Everything a Dungeon Master needs to weave legendary stories for the world’s greatest roleplaying game.
Contains over 240 magic items with descriptions, lore, and illustrations.
The esteemed loremaster Volothamp Geddarm is back and he’s written a fantastical dissertation, covering some of the most iconic monsters in the Forgotten Realms. Unfortunately, the Sage of Shadowdale himself,...
Dungeons & Dragons is a cooperative storytelling game that harnesses your imagination and invites you to explore a fantastic world of adventure, where heroes battle monsters, find treasures, and overcome...
This is one of the three main D&D books, along with the Players Handbook and the Dungeon Masters Guide; It is an essential resource for Dungeon Masters to use in...
If you’d like to learn even more about D&D, the Starter Set is a perfect jumping-off point, leading next to the main Dungeons & Dragons books: the Player’s Handbook, Monster...
This is one of the three main D&D books, along with the Dungeon Masters Guide and Monster Manual. It is the essential reference for every Dungeons & Dragons role-player. It...
Xanathar’s Guide to Everything introduces complete rules for more than twenty new subclasses for fifth edition Dungeons & Dragons, including cavalier, the inquisitive, the horizon walker, and many more. Also...